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Introducing PyroPlayer

I love fireworks. At the crossing between science and art, beauty and power… So when last year, we were proposed my friend Adrien and I to develop a fireworks launch system, I immediately got very enthusiastic about the idea. And not only for the finality, but also because it was the perfect project to deploy the technologies we love.

Together with Adrien, we reviewed a panel of technologies before making our decision. We wanted to be able to prototype something rapidly, we had only 3 months before the first show. Boxes are built on top of Arduinos and XBee modules together with a special power cape we developed. Extensible, plug-and-play, and reusable. On the software side, we also had the constraint to be cross-platform. And to glue bricks together in a quick and clean way, what other language than Python?

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